Remote Playing PC Games: Building your own “Stadia” in Google Cloud

It’s been about a year since my last blog about remote playing PC Games. Has has my personal use of it changed? Did I stick with it, or was it a one time experiment? Well, as of today, I play about 25% of my PC games on the couch via remote play and I would probably be there more if I didn’t just buy a fancy new G-sync monitor for my desk.
thumbnail for 'Remote Playing PC Games: Building your own “Stadia” in Google Cloud'

Remote Playing PC Games: Streaming Outside Of Your Home

Ok so I can finally play my PC games while laying on my couch in the other room, that’s neat. However, despite the fact that playing anything on a bike at the a gym makes me feel like a total POS, I want to see if I can play my PC games from there. From some initial tests, I was getting good connections, but it would always cut out and terminate the connection to the point where every place, even my work’s fast internet wasn’t playable.
thumbnail for 'Remote Playing PC Games: Streaming Outside Of Your Home'

Remote Playing PC Games

Note: Because everyone’s network is different, The best way to be 100% sure of how Moonlight runs on your network is to try it out on yours. This post is not a technical deep dive, but more of a brief overview with a couple quick examples from within my local area network. The next part is going to go a little more in depth in requirements to stream outside of a LAN and some attempts to stream over different connections.
thumbnail for 'Remote Playing PC Games'