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    <title>Video Games on L0G.is</title>
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      <title>Remote Playing PC Games: Building your own “Stadia” in Google Cloud</title>
      <link>https://L0g.is/posts/remote-playing-3/</link>
      <pubDate>Tue, 04 Aug 2020 00:00:00 +0000</pubDate>
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      <description>&lt;!-- raw HTML omitted --&gt;&#xA;&lt;p&gt;It’s been about a year since my last blog about remote playing PC Games. Has has my personal use of it changed? Did I stick with it, or was it a one time experiment?&lt;/p&gt;&#xA;&lt;p&gt;Well, as of today, I play about 25% of my PC games on the couch via remote play and I would probably be there more if I didn’t just buy a fancy new G-sync monitor for my desk. But the bigger shift has been personally, I moved to a different apartment and with it, my internet went from 500d/500u to about~700d/35u on a good day. This naturally means nothing is streamed externally now, fiber definitely spoils you, but now that I’m in a different situation with worse internet, I’ve wondered what it would be like if I just moved the entire PC to the cloud. Could I essentially create my own personal cloud based “streaming service” with my own steam library? The good news is that it’s actually pretty simple to get some beefy virtual machine up and running in GCP, but the bad news is it’s still not really cost efficient at all. However, Google Cloud is giving $300 in free credit so what the hell, let’s go burn some Google bucks making our own Stadia.&lt;/p&gt;</description>
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      <title>Remote Playing PC Games: Streaming Outside Of Your Home</title>
      <link>https://L0g.is/posts/remote-playing-2/</link>
      <pubDate>Wed, 31 Jul 2019 00:00:00 +0000</pubDate>
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      <description>&lt;!-- raw HTML omitted --&gt;&#xA;&lt;p&gt;Ok so I can finally play my PC games while laying on my couch in the other room, that’s neat. However, despite the fact that playing anything on a bike at the a gym makes me feel like a total POS, I want to see if I can play my PC games from there. From some initial tests, I was getting good connections, but it would always cut out and terminate the connection to the point where every place, even my work’s fast internet wasn’t playable. It wasn’t until I tried utilizing Zero Tier as recommended on Moonlight’s troubleshooting page that I really found success.&lt;/p&gt;</description>
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      <title>Remote Playing PC Games</title>
      <link>https://L0g.is/posts/remote-playing-pc-games/</link>
      <pubDate>Tue, 25 Jun 2019 00:00:00 +0000</pubDate>
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      <description>&lt;!-- raw HTML omitted --&gt;&#xA;&lt;p&gt;Note: Because everyone’s network is different, The best way to be 100% sure of how Moonlight runs on your network is to try it out on yours. This post is not a technical deep dive, but more of a brief overview with a couple quick examples from within my local area network. The next part is going to go a little more in depth in requirements to stream outside of a LAN and some attempts to stream over different connections.&lt;/p&gt;</description>
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